Classic reptile outfit

  • Wie der Titel schon sagt, dass Outfit wird mit dem nächstem Compatible Update ps4 14.5.2015, also heute gratis dabei sein, Xbox wird demnächst folgen...


    SIND NUR TOD GUT


    # ISIS/ IS
    #Salafisten
    #Sharia "Polizei"




    Mortal Kombat ohne übertriebene Gewalt, ist wie ein Ego-shooter ohne Waffen

    Einmal editiert, zuletzt von P..... ()

  • das wird gefixt....



    General Gameplay fixes

    • Many movelist frame data corrections.
    • Corrected many normal attacks that were intended to be 0 or negative on block were being overridden to be +2.
    • Hitting Front Punch + Back Punch + Front Kick at the same time at the special cancel window will no longer cause an enhanced move to come out.
    • Removed the ability to mash normal attacks while continuing to block after blocking an attack.
    • You can no longer cancel into an enhanced interaction during the first 10 frames of some block stuns.
    • Versus Session Stats are now correctly award as wins/losses when you pause and exit to player select or restart match (Versus Session Stats can be turned on in Main Menu > Options > Game Play).
    • Fixed several characters being able to attack on the first frame of a jump.
    • Added unlock counter for Krypt.
    • Fixed an issue that was preventing some players from joining an in-progress Ladder, KOTH, or Team. Battle match from a chat lobby.
    • Ping meter accuracy improvements.
    • You can now choose to not play a Ranked Match if the connection is below the set threshold.
    • Matchmaking improvements when finding a Ranked or Player Match.
    • Player Skill Rating algorithm improved.
    • Fixed crash occurring when receiving online VS. Challenge while editing Kombat Kard.
    • Fixed a crash that sometimes happened when skipping the last fight in the Klassic Tower.
    • Fixed an issue causing some offline replays to report “playback does not agree."
    • Added the ability to go full screen in the KOTH viewer by PS4 players who use devices that do not have a touchpad button

    Character Specific Fixes

    • Cassie (Hollywood) - Assault Force combo can no longer be special canceled after the knockdown.
    • Ermac (Spectral) – Special cancels done during Soul Accession now award the correct amount of meter.
    • Goro – Brutal Kick now hits overhead.
    • Jason Temple Punch & Shoulder Push no longer auto-correct after it's started moving.
    • Jason (Unstoppable) – Some special moves were delaying resurrection from happening until the move was over.
    • Jax – Can no longer get a free hit on opponents after his X-Ray.
    • Johnny Cage – Adjusted some hitboxes to hit crouching opponents more consistently.
    • Kitana – Can now perform her X-Ray attack while airborne.
    • Kitana –No Longer airborne for the first frame after her X-Ray connects which could prevent her from blocking.
    • Kitana – Gained a new attack on away +3 (Pretty Kick).
    • Kitana (Mournful)Glaive Throw no longer disables blocking removing a possible infinite combo.
    • Kitana (Mournful) – Fixed a bug that causing the 2nd hit of Glaive Return to sometimes not come out.
    • Kitana (Mournful) – Opponent can no longer by OTG'd after being hit by Staff Grab.
    • Kung Jin - Cartwheel Smash is now -3 on block (down from +4).
    • Kung Jin (Bojutsu) – Several staff attacks were not combo damage scaling correctly.
    • Kung Lao (Tempest) – Cyclone now has 7 startup frames (up from 5).
    • Kung Lao (Tempest) - Hat Spin & Orbiting Hat will now combo link correctly afterwards.
    • Kung Lao (Tempest) – Shortened the time it takes for his hat to return after Hat Spin & Orbiting Hat.
    • Mileena - Tele-Kick can no longer be punished on hit and will combo when special canceled into Air Sai Blast or X-Ray.
    • Mileena – Can now perform her X-Ray attack while airborne.
    • Mileena – Improved tracking on X-Ray.
    • Quan Chi (Summoner) - Demon Spawn's cooldown is no longer reset when a Bat attack hits the opponent.
    • Quan Chi (Summoner) – Fixed some cases where the Demon Spawn wasn’t going away when Quan Chi got hit.
    • Quan Chi (Summoner) – Fixed an issue causing Demon Spawn to sometimes instantly disappear after being summoned.
    • Quan Chi (Warlock) – No longer has the Front Punch, Back Punch, Throw combo (Portal Slam).
    • Quan Chi (Warlock) – Gained a new special move Portal Scoop (D, F, FP).
    • Raiden - Shocker was causing combo damage scaling to be reset.
    • Raiden (Thunder God) - adjusted some combo damage scaling.
    • Shinnok – Away + 3 (Shin Kick) is now towards + 4 and he has a new away + 3 (Devious Heel).
    • Shinnok – Can now enhance Hell Sparks & Hell Blast on block.
    • Shinnok (Impostor) – Now steals Dash Punch from Jax instead of Ground Pound.
    • Shinnok (Necromancer) – Can now control the location of Judgment Smash & Judgment Fist.
    • Sonya (Special Forces) – No longer gains meter for Park Drone and Remove Park.
    • Sonya (Special Forces) - Park Drone and Remove Park no longer resets combo damage scaling.
    • Subzero (Grandmaster)Ice Klone now always correctly goes away on block instead of sometimes leaving a Klone with no active hitbox.
    • Subzero (Grandmaster)Ice Klone cooldown is no longer instantly reset if it goes away on its own.
    • Takeda – Slightly decreased the combo damage scaling on Fist Whirlwind & Whip Flurry.
    • Takeda – Can now do his X-Ray with the Block + Front Kick + Back Kick shortcut on an arcade stick while jumping straight up.
    • Takeda (Ronin) – When special cancelling into Blade Drop it will always fall the same distance regardless of Takeda's facing.

    Added the following Costume for online compatibility:

    SIND NUR TOD GUT


    # ISIS/ IS
    #Salafisten
    #Sharia "Polizei"




    Mortal Kombat ohne übertriebene Gewalt, ist wie ein Ego-shooter ohne Waffen

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